What stroke me is how much FS2020 has a struggle when on ground, to the point I have to disable motion smoothing otherwise FS2020 is like rendering pairs of frames in reverse order (displaying frame 2 first, then frame 1 next, then frame 4, then frame 3 etc… this is what it looks like). With the 9700K+2070S I can barely push beyond 152% and 18fps with the Index and FS2020 with aircraft with lots of EFIS for example, like the FBW A320 (for this one I must go 15fps on ground but can switch back to 18fps in the air) (NB: I can push much higher with XP11 though) Motion smoothing is taking more resources and usually you can balance this out with fewer frames per sec (and artifacts of course). I’ve done a few more tests yesterday about this. My 2070 SUPER VR settings and suggestions (Index - SteamVR)
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